Eternal Light Devlog
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Devlog
- September 18, 2025 by DeusDev#godot, #devlog, #indie, #indieRpg, #pixel art, #rpg, #gamedevDevelopment is moving from lore to systems! In Eternal Light, characters are defined by BaseCharacterData (.tres) and linked to an Archetype resource. This lets us separate raw stats (HP, Attack, Defe... Continue reading
- September 18, 2025 by DeusDev#pixel art, #indieRPG, #rpg, #gamedev, #godot, #devlogMain lore The lore of Eternal Light is taking shape. We’ve defined the Eternal Core , the Threads of Light , and the Dominion — a faction that claims to protect balance, but enforces it through op... Continue reading
- September 12, 2025 by DeusDev#pixel art, #gamedev, #godot, #indie, #devlog, #rpgThis is the very beginning of my journey into pixel art & gamedev . I’ve decided to use this page as an open archive, where I’ll document every step: from small pixel art studies (materials, sprit... Continue reading